Most popular skill leveling order52.2%· 8,440 matches
Average buy time for the most popular items, sorted by game phase
Build your loadout, then click any item to compare alternatives. Silver avg: 45.2%
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Win Rate
45.2%
Pick Rate
2.1%
KDA Ratio
2.59
Avg Damage
31.6K
Matches
291.8K
Avg KDA
7.3 / 7.7 / 12.6
Go deeper on Silver with related Deadlock data: top ranked players of this hero, community builds, the full counter matrix, pair synergies and meta shifts across recent patches.
Silver is a situational C tier pick in the current Deadlock meta, running a 45.2% win rate and a 2.1% pick rate across 291,820 tracked matches this patch. Silver averages 7.3 kills, 7.7 deaths and 12.6 assists per match, so every stat, counter and item build below is pulled directly from ranked matches and refreshed every 15 minutes.
The highest win rate Silver players open with Boot Kick, Boot Kick, and Slam Fire, and that ability priority wins 52.2% of 8,440 tracked games. Early points into that path front load Silver's strongest spike and lets you snowball through the laning phase instead of stalling into mid game.
Across tracked games Silver finishes on an average 41,292 net worth with a 2.59 KDA. That number tells you when Silver actually spikes: every item tier and ability upgrade on this page is ordered so the strongest win rate path lines up with that economy. Silver deals around 31,581 hero damage per match, so the build path below prioritises items that scale into that damage profile rather than pure survivability.
The highest win rate build path on Silver right now runs Spirit Strike (tier 1, 46.2% WR), Mystic Slow (tier 2, 49.8% WR), Superior Duration (tier 3, 49.7% WR), and Spellslinger (tier 4, 56.5% WR). These picks carry the strongest individual win rates in their tier bracket across ranked matches, so stacking them in order gives you the cleanest data backed route. If your early game snowballs you can flex into offensive tier 3 and tier 4 items, otherwise the defensive options listed in the items tab hold the lead instead of forcing it.
Silver is holding a 45.2% win rate this patch and ranks in the C tier across the full hero pool. Over the last few weeks that number has stayed flat, so Silver is neither rising nor fading right now. Silver is currently below the ranked average, so picking Silver demands a team comp that covers the weaknesses listed in the matchups tab.
Silver loses lane weight against Graves (-2.0% win rate delta), Celeste (-1.4% win rate delta), and Dynamo (-0.9% win rate delta). These aren't feelings, they are negative win rate deltas drawn from ranked matches with at least 50 head to head samples. When any of these show up on the enemy team, lean on the synergy picks listed below and delay your power spike items so you can survive the bad matchup into mid game.
Silver pairs strongest with Victor (+1.7% win rate delta) and Ivy (+1.3% win rate delta). Both partners cover holes in Silver's kit that the worst matchups above exploit, which is why the duo win rates stay well above the hero's solo baseline. If you're queueing with a friend, these are the safest picks to lock alongside Silver.
Every patch that touched Silver, with the real win rate shift afterward.
Gun falloff range reduced from 20m->46m to 17m→42m · +4 more
Lycan Curse cooldown reduced from 80s to 60s
Lycan Curse cooldown increased from 40s to 70s · +1 more
Slam Fire Current Health as Damage reduced from 3% to 2.5% · +4 more
Bullet damage rescaled from 5.5+0.1206 to 5.4+0.124 · +2 more
Slam Fire Weapon Accuracy reduced from -25% to -30% · +7 more