Most popular skill leveling order74.2%· 10,860 matches
Average buy time for the most popular items, sorted by game phase
Build your loadout, then click any item to compare alternatives. Kelvin avg: 53.9%
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Freezes enemies in their tracks
Timely heals and splitting a teamfight properly is the difference between an easy victory or a ruinous defeat. Gliding around slowing enemies gives Kelvin's team the maneuvering advantage to make this happen.
Win Rate
53.9%
Pick Rate
2.2%
KDA Ratio
3.40
Avg Damage
30.0K
Matches
399.6K
Avg KDA
4.6 / 5.5 / 14.0
Go deeper on Kelvin with related Deadlock data: top ranked players of this hero, community builds, the full counter matrix, pair synergies and meta shifts across recent patches.
Kelvin is a strong S tier pick in the current Deadlock meta, running a 53.9% win rate and a 2.2% pick rate across 399,632 tracked matches this patch. Kelvin's role leans freezes enemies in their tracks, which shapes every item choice, ability upgrade and lane partner on this page. Timely heals and splitting a teamfight properly is the difference between an easy victory or a ruinous defeat. Gliding around slowing enemies gives Kelvin's team the maneuvering advantage to make this happen. Kelvin averages 4.6 kills, 5.5 deaths and 14.0 assists per match, so every stat, counter and item build below is pulled directly from ranked matches and refreshed every 15 minutes.
The highest win rate Kelvin players open with Frost Grenade, Frost Grenade, and Arctic Beam, and that ability priority wins 74.2% of 10,860 tracked games. Early points into that path front load Kelvin's strongest spike and lets you snowball through the laning phase instead of stalling into mid game.
Across tracked games Kelvin finishes on an average 39,799 net worth with a 3.40 KDA. That number tells you when Kelvin actually spikes: every item tier and ability upgrade on this page is ordered so the strongest win rate path lines up with that economy. Kelvin deals around 29,969 hero damage per match, so the build path below prioritises items that scale into that damage profile rather than pure survivability.
The highest win rate build path on Kelvin right now runs Mystic Expansion (tier 1, 55.7% WR), Mystic Vulnerability (tier 2, 57.4% WR), Torment Pulse (tier 3, 58.4% WR), and Spirit Burn (tier 4, 65.9% WR). These picks carry the strongest individual win rates in their tier bracket across ranked matches, so stacking them in order gives you the cleanest data backed route. If your early game snowballs you can flex into offensive tier 3 and tier 4 items, otherwise the defensive options listed in the items tab hold the lead instead of forcing it.
Kelvin is holding a 53.9% win rate this patch and ranks in the S tier across the full hero pool. Over the last few weeks that number has stayed flat, so Kelvin is neither rising nor fading right now. That puts Kelvin firmly in the meta conversation this patch, and makes it a priority ban target above Diamond rank.
Kelvin loses lane weight against Haze (-1.2% win rate delta), Bebop (-1.1% win rate delta), and Rem (-1.0% win rate delta). These aren't feelings, they are negative win rate deltas drawn from ranked matches with at least 50 head to head samples. When any of these show up on the enemy team, lean on the synergy picks listed below and delay your power spike items so you can survive the bad matchup into mid game.
Kelvin pairs strongest with Dynamo (+5.7% win rate delta) and Infernus (+4.4% win rate delta). Both partners cover holes in Kelvin's kit that the worst matchups above exploit, which is why the duo win rates stay well above the hero's solo baseline. If you're queueing with a friend, these are the safest picks to lock alongside Kelvin.
Every patch that touched Kelvin, with the real win rate shift afterward.
Frost Grenade healing spirit scaling reduced from 0.9 to 0.8 · +1 more
Frost Grenade damage spirit scaling reduced from 0.8 to 0.7 · +1 more
Frost Grenade radius increased from 6m to 6.5m · +5 more
Frost Grenade now impacts on Ice Path · +35 more
Ice Path T2 increased from -15s Cooldown to -17s · +3 more
Frost Grenade T3 now also reduces stamina regen by -30% · +2 more
Bullet Velocity reduced from 254 to 160 · +3 more
Frost Grenade cooldown reduced from 22s to 20s
Showing the 8 most recent patches. 2 older patches affected Kelvin before this window.