Most popular skill leveling order73.0%· 18,542 matches
Average buy time for the most popular items, sorted by game phase
Build your loadout, then click any item to compare alternatives. Victor avg: 56.0%
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Win Rate
56.0%
Pick Rate
3.4%
KDA Ratio
3.07
Avg Damage
41.0K
Matches
539.7K
Avg KDA
7.9 / 6.6 / 12.5
Go deeper on Victor with related Deadlock data: top ranked players of this hero, community builds, the full counter matrix, pair synergies and meta shifts across recent patches.
Victor is a dominant S+ tier pick in the current Deadlock meta, running a 56.0% win rate and a 3.4% pick rate across 539,702 tracked matches this patch. Victor averages 7.9 kills, 6.6 deaths and 12.5 assists per match, so every stat, counter and item build below is pulled directly from ranked matches and refreshed every 15 minutes.
The highest win rate Victor players open with Pain Battery, Jumpstart, and Aura of Suffering, and that ability priority wins 73.0% of 18,542 tracked games. Early points into that path front load Victor's strongest spike and lets you snowball through the laning phase instead of stalling into mid game.
Across tracked games Victor finishes on an average 44,211 net worth with a 3.07 KDA. That number tells you when Victor actually spikes: every item tier and ability upgrade on this page is ordered so the strongest win rate path lines up with that economy. Victor deals around 41,043 hero damage per match, so the build path below prioritises items that scale into that damage profile rather than pure survivability.
The highest win rate build path on Victor right now runs Mystic Expansion (tier 1, 59.4% WR), Trophy Collector (tier 2, 60.4% WR), Alchemical Fire (tier 3, 62.7% WR), and Mystic Reverb (tier 4, 67.9% WR). These picks carry the strongest individual win rates in their tier bracket across ranked matches, so stacking them in order gives you the cleanest data backed route. If your early game snowballs you can flex into offensive tier 3 and tier 4 items, otherwise the defensive options listed in the items tab hold the lead instead of forcing it.
Victor is holding a 56.0% win rate this patch and ranks in the S+ tier across the full hero pool. Over the last few weeks that number has moved down by about 0.6 percentage points, a signal that the pick is drifting out of the meta. That puts Victor firmly in the meta conversation this patch, and makes it a priority ban target above Diamond rank.
Victor loses lane weight against Shiv (-2.4% win rate delta), Drifter (-1.2% win rate delta), and Sinclair (-1.2% win rate delta). These aren't feelings, they are negative win rate deltas drawn from ranked matches with at least 50 head to head samples. When any of these show up on the enemy team, lean on the synergy picks listed below and delay your power spike items so you can survive the bad matchup into mid game.
Victor pairs strongest with Seven (+6.9% win rate delta) and Graves (+6.0% win rate delta). Both partners cover holes in Victor's kit that the worst matchups above exploit, which is why the duo win rates stay well above the hero's solo baseline. If you're queueing with a friend, these are the safest picks to lock alongside Victor.
Every patch that touched Victor, with the real win rate shift afterward.
Bullet damage reduced from 13+0.3135 to 12+0.26 · +2 more
Aura of Suffering radius reduced from 9m to 8m · +5 more
Shocking Reanimation T3 reduced from -130s Cooldown to -120s
Aura of Suffering T2 increased from +28 Max DPS to +34 · +1 more
Bullet damage increased from 12 to 13 · +7 more
Restored health per boon back to 46 · +4 more
Health per boon increased from 46 to 50 · +6 more
Bullet damage increased from 12.3 to 12.5 · +43 more
Showing the 8 most recent patches. 1 older patch affected Victor before this window.