
6400Souls
#1 of 49 Spirit items by win rateScourge is a Deadlock tier 4 spirit item. At a 6400 souls cost, it sits in the late game power spike bracket of the shop. Scourge currently posts a 58.7% win rate in 212,616 matches, picked in 0.1% of games where it was an option. Across tracked matches this patch it ranks #1 of 49 spirit items by win rate. Apply Spirit Resist and an aura on a friendly target that deals damage to enemies proportional to their max health. Can be self cast.
Win Rate
58.7%
Pick Rate
0.1%
Matches
212.6K
W / L
124.8K/87.8K
Unique Players
98.6K
When this item is typically bought during a match
Avg Buy
33:17 min
Game Progress
79%
Avg Sell
39:57 min
Held For
~6:39 min
Keep digging with the rest of the Deadlock meta: full item tier list, in-game shop layout, community builds, hero tier list and the patch behind this win rate.
Scourge delivers 100 bonus health, 15% debuff resist, and 10s duration. These bonuses determine which heroes and builds below actually benefit from the slot, and why the win rates on certain heroes skew so far above or below the item's average.
Scourge performs strongest on Mirage (67.5% WR across 197 games), Kelvin (64.2% WR across 2,714 games), and Abrams (63.4% WR across 18,221 games). These heroes convert the item's stat bonuses into real win rate gains, usually because their kit scales linearly with the stats the item provides. If you play one of these heroes, this item belongs in your core build.
In terms of raw pickup volume, Scourge shows up most on Mo & Krill (51,618 games), Calico (30,558 games), and Celeste (27,835 games). High pickup does not always mean high performance, so cross reference this list with the best heroes card above before blindly copying a build.
Scourge is a base tier purchase with no prerequisites, so you can buy it directly from the shop without stacking components first.
Scourge's win rate has climbed by about 0.6 percentage points over the last few weeks, now sitting at 58.7%. This is the kind of signal that precedes a balance patch nerf, so lock it into builds while it's still live.
Scourge peaks in the Eternus bracket at 60.9% and drops to 58.7% in Initiate. The 2.2 percentage point gap suggests the item rewards coordination or mechanical execution that only higher ranks consistently deliver.