Most popular skill leveling order67.1%· 6,076 matches
Average buy time for the most popular items, sorted by game phase
Build your loadout, then click any item to compare alternatives. Mo & Krill avg: 49.6%
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Go deeper on Mo & Krill with related Deadlock data: top ranked players of this hero, community builds, the full counter matrix, pair synergies and meta shifts across recent patches.
Win Rate
49.6%
Pick Rate
2.0%
KDA Ratio
2.97
Avg Damage
29.7K
Matches
371.8K
Avg KDA
5.1 / 6.4 / 13.9
Mo & Krill is a balanced B tier pick in the current Deadlock meta, running a 49.6% win rate and a 2.0% pick rate across 371,771 tracked matches this patch. Mo & Krill's role leans burrows underneath his enemies, which shapes every item choice, ability upgrade and lane partner on this page. By burrowing through the ground, Mo and Krill can get the drop on almost anyone; and once they get in close the results can be devastating. Mo & Krill averages 5.1 kills, 6.4 deaths and 13.9 assists per match, so every stat, counter and item build below is pulled directly from ranked matches and refreshed every 15 minutes.
The highest win rate Mo & Krill players open with Scorn, Scorn, and Sand Blast, and that ability priority wins 67.1% of 6,076 tracked games. Early points into that path front load Mo & Krill's strongest spike and lets you snowball through the laning phase instead of stalling into mid game.
Across tracked games Mo & Krill finishes on an average 40,199 net worth with a 2.97 KDA. That number tells you when Mo & Krill actually spikes: every item tier and ability upgrade on this page is ordered so the strongest win rate path lines up with that economy. Mo & Krill deals around 29,651 hero damage per match, so the build path below prioritises items that scale into that damage profile rather than pure survivability.
The highest win rate build path on Mo & Krill right now runs Mystic Expansion (tier 1, 51.1% WR), Mystic Vulnerability (tier 2, 53.0% WR), Veil Walker (tier 3, 55.0% WR), and Spirit Burn (tier 4, 61.6% WR). These picks carry the strongest individual win rates in their tier bracket across ranked matches, so stacking them in order gives you the cleanest data backed route. If your early game snowballs you can flex into offensive tier 3 and tier 4 items, otherwise the defensive options listed in the items tab hold the lead instead of forcing it.
Mo & Krill is holding a 49.6% win rate this patch and ranks in the B tier across the full hero pool. Over the last few weeks that number has stayed flat, so Mo & Krill is neither rising nor fading right now. Mo & Krill sits in the middle of the pack, which means match ups and draft context decide the game more than the raw pick does.
Mo & Krill loses lane weight against Seven (-1.0% win rate delta), Infernus (-1.0% win rate delta), and Billy (-0.9% win rate delta). These aren't feelings, they are negative win rate deltas drawn from ranked matches with at least 50 head to head samples. When any of these show up on the enemy team, lean on the synergy picks listed below and delay your power spike items so you can survive the bad matchup into mid game.
Mo & Krill pairs strongest with Dynamo (+4.3% win rate delta) and Kelvin (+3.5% win rate delta). Both partners cover holes in Mo & Krill's kit that the worst matchups above exploit, which is why the duo win rates stay well above the hero's solo baseline. If you're queueing with a friend, these are the safest picks to lock alongside Mo & Krill.
Every patch that touched Mo & Krill, with the real win rate shift afterward.
Burrow move speed increased from +4 to +5
Combo range reduced from 4.8m to 4m · +6 more
Scorn damage reduced from 56 to 50 · +34 more
Burrow initial knockup vertical area detection improved · +4 more
Health Regen reduced from 3 to 1
Combo cast range reduced from 5m to 4.75m