Most popular skill leveling order65.2%· 13,458 matches
Average buy time for the most popular items, sorted by game phase
Build your loadout, then click any item to compare alternatives. Mina avg: 48.3%
Add items to your build or use a preset to get started
Win Rate
48.3%
Pick Rate
3.9%
KDA Ratio
3.00
Avg Damage
37.1K
Matches
728.9K
Avg KDA
8.0 / 6.2 / 10.7
Go deeper on Mina with related Deadlock data: top ranked players of this hero, community builds, the full counter matrix, pair synergies and meta shifts across recent patches.
Mina is a reliable A tier pick in the current Deadlock meta, running a 48.3% win rate and a 3.9% pick rate across 728,932 tracked matches this patch. Mina averages 8.0 kills, 6.2 deaths and 10.7 assists per match, so every stat, counter and item build below is pulled directly from ranked matches and refreshed every 15 minutes.
The highest win rate Mina players open with Love Bites, Rake, and Rake, and that ability priority wins 65.2% of 13,458 tracked games. Early points into that path front load Mina's strongest spike and lets you snowball through the laning phase instead of stalling into mid game.
Across tracked games Mina finishes on an average 41,848 net worth with a 3.00 KDA. That number tells you when Mina actually spikes: every item tier and ability upgrade on this page is ordered so the strongest win rate path lines up with that economy. Mina deals around 37,119 hero damage per match, so the build path below prioritises items that scale into that damage profile rather than pure survivability.
The highest win rate build path on Mina right now runs Mystic Expansion (tier 1, 49.4% WR), Weakening Headshot (tier 2, 54.9% WR), Shadow Weave (tier 3, 56.3% WR), and Cheat Death (tier 4, 58.3% WR). These picks carry the strongest individual win rates in their tier bracket across ranked matches, so stacking them in order gives you the cleanest data backed route. If your early game snowballs you can flex into offensive tier 3 and tier 4 items, otherwise the defensive options listed in the items tab hold the lead instead of forcing it.
Mina is holding a 48.3% win rate this patch and ranks in the A tier across the full hero pool. Over the last few weeks that number has moved up by about 0.6 percentage points, a signal that the pick is trending into the meta. That makes Mina a safe ranked pick right now without being the first choice in draft.
Mina loses lane weight against Kelvin (-0.9% win rate delta), Rem (-0.8% win rate delta), and The Doorman (-0.7% win rate delta). These aren't feelings, they are negative win rate deltas drawn from ranked matches with at least 50 head to head samples. When any of these show up on the enemy team, lean on the synergy picks listed below and delay your power spike items so you can survive the bad matchup into mid game.
Mina pairs strongest with Seven (+2.9% win rate delta) and Infernus (+1.5% win rate delta). Both partners cover holes in Mina's kit that the worst matchups above exploit, which is why the duo win rates stay well above the hero's solo baseline. If you're queueing with a friend, these are the safest picks to lock alongside Mina.
Every patch that touched Mina, with the real win rate shift afterward.
Nox Nostra DPS reduced by 6%
Fixed a bug with Rake with how the low hp bonus damage against non-hero targets was dealt (when they were low, the spirit resist didn't matter effectively) · +3 more
Stamina cooldown increased from 3.9s to 4.2s · +28 more
Move speed reduced from 6.6 to 6.5 · +4 more
Sanguine Retreat cooldown increased from 30s to 32s · +3 more
Rake heal spirit scaling increased from 1 to 1.5 · +4 more