In the order it actually gets bought.
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Go deeper on Sinclair with related Deadlock data: top ranked players of this hero, community builds, the full counter matrix, pair synergies and meta shifts across recent patches.

Build / Stats / Counters
Misdirect and hex enemies
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Sinclair is a situational C tier pick in the current Deadlock meta, running a 45.1% win rate and a 1.4% pick rate across 231,878 tracked matches this patch. Sinclair's role leans misdirect and hex enemies, which shapes every item choice, ability upgrade and lane partner on this page. With the help of their unwilling assistant, <i>The Magnificent Sinclair</i> can confuse enemies with curving hexes and rapid bolts. Sinclair averages 5.3 kills, 6.5 deaths and 13.1 assists per match, so every stat, counter and item build below is pulled directly from ranked matches and refreshed every 15 minutes.
The highest win rate Sinclair players open with Spectral Assistant, Vexing Bolt, and Vexing Bolt, and that ability priority wins 61.1% of 6,138 tracked games. Early points into that path front load Sinclair's strongest spike and lets you snowball through the laning phase instead of stalling into mid game.
Across tracked games Sinclair finishes on an average 42,278 net worth with a 2.82 KDA. That number tells you when Sinclair actually spikes: every item tier and ability upgrade on this page is ordered so the strongest win rate path lines up with that economy. Sinclair deals around 31,146 hero damage per match, so the build path below prioritises items that scale into that damage profile rather than pure survivability.
The highest win rate build path on Sinclair right now runs Spirit Strike (tier 1, 47.4% WR), Quicksilver Reload (tier 2, 48.8% WR), Berserker (tier 3, 53.8% WR), and Armor Piercing Rounds (tier 4, 59.5% WR). These picks carry the strongest individual win rates in their tier bracket across ranked matches, so stacking them in order gives you the cleanest data backed route. If your early game snowballs you can flex into offensive tier 3 and tier 4 items, otherwise the defensive options listed in the items tab hold the lead instead of forcing it.
Sinclair is holding a 45.1% win rate this patch and ranks in the C tier across the full hero pool. Over the last few weeks that number has stayed flat, so Sinclair is neither rising nor fading right now. Sinclair is currently below the ranked average, so picking Sinclair demands a team comp that covers the weaknesses listed in the matchups tab.
Sinclair loses lane weight against McGinnis (-2.1% win rate delta), Venator (-1.2% win rate delta), and Drifter (-1.2% win rate delta). These aren't feelings, they are negative win rate deltas drawn from ranked matches with at least 50 head to head samples. When any of these show up on the enemy team, lean on the synergy picks listed below and delay your power spike items so you can survive the bad matchup into mid game.
Sinclair pairs strongest with Graves (+1.4% win rate delta) and Ivy (+0.6% win rate delta). Both partners cover holes in Sinclair's kit that the worst matchups above exploit, which is why the duo win rates stay well above the hero's solo baseline. If you're queueing with a friend, these are the safest picks to lock alongside Sinclair.