Win Rate
W:L 1.2856.1%
259.4KW / 202.6KL
Pick Rate
0.2%
of weapon purchases
Matches
462.0K
tracked sample
Slot Rank
#5
of 53 weapon items
Unique Players
160.4K
distinct buyers
Max Health
-13%
Weapon Damage
80%
When this item is typically bought
Avg Buy
32:01min
Game Progress
76%
Avg Sell
39:19min
Held For
~7:18min
Keep digging with the rest of the Deadlock meta: full item tier list, in-game shop layout, community builds, hero tier list and the patch behind this win rate.
Pick share & win rate by purchase minute
Net worth at purchase · pick share & win rate
Performance across skill brackets
Patch-to-patch performance
Eternus mains of heroes that build this item
Most-favorited published builds featuring this item
Data-driven analysis
Glass Cannon delivers 80% weapon damage and -13% max health. These bonuses determine which heroes and builds below actually benefit from the slot, and why the win rates on certain heroes skew so far above or below the item's average.
Glass Cannon performs strongest on Haze (61.0% WR across 49,996 games), Vyper (60.4% WR across 19,505 games), and Drifter (60.2% WR across 39,142 games). These heroes convert the item's stat bonuses into real win rate gains, usually because their kit scales linearly with the stats the item provides. If you play one of these heroes, this item belongs in your core build.
In terms of raw pickup volume, Glass Cannon shows up most on Paradox (117,833 games), Venator (51,731 games), and Haze (49,996 games). High pickup does not always mean high performance, so cross reference this list with the best heroes card above before blindly copying a build.
Glass Cannon is a base tier purchase with no prerequisites, so you can buy it directly from the shop without stacking components first.
Glass Cannon sits at a 56.1% win rate and has barely moved over the last few weeks, which means the item is at its steady state pick rate in the current patch.
Glass Cannon peaks in the Ascendant bracket at 63.2% and drops to 56.1% in Initiate. The 7.1 percentage point gap suggests the item rewards coordination or mechanical execution that only higher ranks consistently deliver.