Most popular skill leveling order62.7%· 9,253 matches
Average buy time for the most popular items, sorted by game phase
Build your loadout, then click any item to compare alternatives. Rem avg: 46.5%
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Win Rate
46.5%
Pick Rate
4.4%
KDA Ratio
3.09
Avg Damage
24.1K
Matches
826.0K
Avg KDA
3.7 / 5.5 / 13.3
Go deeper on Rem with related Deadlock data: top ranked players of this hero, community builds, the full counter matrix, pair synergies and meta shifts across recent patches.
Rem is a balanced B tier pick in the current Deadlock meta, running a 46.5% win rate and a 4.4% pick rate across 826,045 tracked matches this patch. Rem averages 3.7 kills, 5.5 deaths and 13.3 assists per match, so every stat, counter and item build below is pulled directly from ranked matches and refreshed every 15 minutes.
The highest win rate Rem players open with Pillow Toss, Pillow Toss, and Tag Along, and that ability priority wins 62.7% of 9,253 tracked games. Early points into that path front load Rem's strongest spike and lets you snowball through the laning phase instead of stalling into mid game.
Across tracked games Rem finishes on an average 41,115 net worth with a 3.09 KDA. That number tells you when Rem actually spikes: every item tier and ability upgrade on this page is ordered so the strongest win rate path lines up with that economy. Rem deals around 24,075 hero damage per match, so the build path below prioritises items that scale into that damage profile rather than pure survivability.
The highest win rate build path on Rem right now runs Rapid Rounds (tier 1, 48.5% WR), Weakening Headshot (tier 2, 52.2% WR), Shadow Weave (tier 3, 55.3% WR), and Frenzy (tier 4, 63.1% WR). These picks carry the strongest individual win rates in their tier bracket across ranked matches, so stacking them in order gives you the cleanest data backed route. If your early game snowballs you can flex into offensive tier 3 and tier 4 items, otherwise the defensive options listed in the items tab hold the lead instead of forcing it.
Rem is holding a 46.5% win rate this patch and ranks in the B tier across the full hero pool. Over the last few weeks that number has stayed flat, so Rem is neither rising nor fading right now. Rem sits in the middle of the pack, which means match ups and draft context decide the game more than the raw pick does.
Rem loses lane weight against Abrams (-1.0% win rate delta), Infernus (-0.9% win rate delta), and Billy (-0.9% win rate delta). These aren't feelings, they are negative win rate deltas drawn from ranked matches with at least 50 head to head samples. When any of these show up on the enemy team, lean on the synergy picks listed below and delay your power spike items so you can survive the bad matchup into mid game.
Rem pairs strongest with Dynamo (+1.5% win rate delta) and Seven (+1.2% win rate delta). Both partners cover holes in Rem's kit that the worst matchups above exploit, which is why the duo win rates stay well above the hero's solo baseline. If you're queueing with a friend, these are the safest picks to lock alongside Rem.
Every patch that touched Rem, with the real win rate shift afterward.
Fixed a bug with Naptime that allowed you to attack while casting it · +1 more
Fixed souls bug with breakables · +3 more
Naptime T3 now also provides unstoppable while channeling
Lil Helpers trooper base healing changed from 10/s to 8/s. The delay between heals has been reduced so the frequency of healing is more constant. (overall reduction) · +6 more
Pillow Toss Cooldown On Pillow Hit from -4s to -5s · +16 more