
6400Souls
#1 of 53 Weapon items by win rateSilencer is a Deadlock tier 4 weapon item. At a 6400 souls cost, it sits in the late game power spike bracket of the shop. Silencer currently posts a 61.5% win rate in 873,331 matches, picked in 0.3% of games where it was an option. Across tracked matches this patch it ranks #1 of 53 weapon items by win rate. Your bullets build up to a Silence. Victims are immune to the build up for 10s after silence expires.
Win Rate
61.5%
Pick Rate
0.3%
Matches
873.3K
W / L
537.2K/336.2K
Unique Players
287.3K
When this item is typically bought during a match
Avg Buy
35:06 min
Game Progress
83%
Avg Sell
36:23 min
Held For
~1:17 min
Keep digging with the rest of the Deadlock meta: full item tier list, in-game shop layout, community builds, hero tier list and the patch behind this win rate.
Silencer delivers 15% spirit resist, 6s debuff duration, and 2.5s silence duration. These bonuses determine which heroes and builds below actually benefit from the slot, and why the win rates on certain heroes skew so far above or below the item's average.
Silencer performs strongest on Haze (66.2% WR across 195,147 games), Vyper (63.5% WR across 39,909 games), and Victor (63.5% WR across 2,274 games). These heroes convert the item's stat bonuses into real win rate gains, usually because their kit scales linearly with the stats the item provides. If you play one of these heroes, this item belongs in your core build.
In terms of raw pickup volume, Silencer shows up most on Haze (195,147 games), Graves (99,675 games), and Drifter (77,259 games). High pickup does not always mean high performance, so cross reference this list with the best heroes card above before blindly copying a build.
Silencer is a base tier purchase with no prerequisites, so you can buy it directly from the shop without stacking components first.
Silencer sits at a 61.5% win rate and has barely moved over the last few weeks, which means the item is at its steady state pick rate in the current patch.
Silencer peaks in the Eternus bracket at 63.9% and drops to 61.5% in Initiate. The 2.4 percentage point gap suggests the item rewards coordination or mechanical execution that only higher ranks consistently deliver.