
6400Souls
#6 of 53 Weapon items by win rateArmor Piercing Rounds is a Deadlock tier 4 weapon item. At a 6400 souls cost, it sits in the late game power spike bracket of the shop. Armor Piercing Rounds currently posts a 57.7% win rate in 255,093 matches, picked in 0.1% of games where it was an option. Across tracked matches this patch it ranks #6 of 53 weapon items by win rate. Your Bullets have a chance to become unavoidable, piercing through enemies and ignoring their Bullet Resistance.
Win Rate
57.7%
Pick Rate
0.1%
Matches
255.1K
W / L
147.1K/108.0K
Unique Players
128.2K
When this item is typically bought during a match
Avg Buy
36:00 min
Game Progress
82%
Avg Sell
38:30 min
Held For
~2:30 min
Keep digging with the rest of the Deadlock meta: full item tier list, in-game shop layout, community builds, hero tier list and the patch behind this win rate.
Armor Piercing Rounds delivers 60% bullet velocity and 8% weapon damage. These bonuses determine which heroes and builds below actually benefit from the slot, and why the win rates on certain heroes skew so far above or below the item's average.
Armor Piercing Rounds performs strongest on Haze (61.9% WR across 45,918 games), Drifter (60.6% WR across 15,131 games), and Vyper (60.0% WR across 48,924 games). These heroes convert the item's stat bonuses into real win rate gains, usually because their kit scales linearly with the stats the item provides. If you play one of these heroes, this item belongs in your core build.
In terms of raw pickup volume, Armor Piercing Rounds shows up most on Vyper (48,924 games), Haze (45,918 games), and Warden (22,590 games). High pickup does not always mean high performance, so cross reference this list with the best heroes card above before blindly copying a build.
Armor Piercing Rounds requires High-Velocity Rounds as components, with a combined component cost of 800 souls before you factor in the upgrade fee.
Armor Piercing Rounds sits at a 57.7% win rate and has barely moved over the last few weeks, which means the item is at its steady state pick rate in the current patch.
Armor Piercing Rounds peaks in the Eternus bracket at 59.6% and drops to 57.7% in Initiate. The 1.9 percentage point gap suggests the item rewards coordination or mechanical execution that only higher ranks consistently deliver.