Most popular skill leveling order71.4%· 9,078 matches
Average buy time for the most popular items, sorted by game phase
Build your loadout, then click any item to compare alternatives. Warden avg: 52.0%
Add items to your build or use a preset to get started
Go deeper on Warden with related Deadlock data: top ranked players of this hero, community builds, the full counter matrix, pair synergies and meta shifts across recent patches.
Win Rate
52.0%
Pick Rate
2.2%
KDA Ratio
2.80
Avg Damage
38.7K
Matches
417.3K
Avg KDA
7.4 / 6.5 / 10.9
Warden is a reliable A tier pick in the current Deadlock meta, running a 52.0% win rate and a 2.2% pick rate across 417,323 tracked matches this patch. Warden's role leans weakens his enemies and chases them down, which shapes every item choice, ability upgrade and lane partner on this page. Warden leads from the front, jumping into the fray and hindering his opponents' ability to fight effectively. But what Warden considers brave, others consider reckless, and if he's not careful he can easily find himself in over his head. Warden averages 7.4 kills, 6.5 deaths and 10.9 assists per match, so every stat, counter and item build below is pulled directly from ranked matches and refreshed every 15 minutes.
The highest win rate Warden players open with Alchemical Flask, Alchemical Flask, and Willpower, and that ability priority wins 71.4% of 9,078 tracked games. Early points into that path front load Warden's strongest spike and lets you snowball through the laning phase instead of stalling into mid game.
Across tracked games Warden finishes on an average 42,266 net worth with a 2.80 KDA. That number tells you when Warden actually spikes: every item tier and ability upgrade on this page is ordered so the strongest win rate path lines up with that economy. Warden deals around 38,708 hero damage per match, so the build path below prioritises items that scale into that damage profile rather than pure survivability.
The highest win rate build path on Warden right now runs Sprint Boots (tier 1, 53.0% WR), Weakening Headshot (tier 2, 56.0% WR), Shadow Weave (tier 3, 58.0% WR), and Frenzy (tier 4, 63.5% WR). These picks carry the strongest individual win rates in their tier bracket across ranked matches, so stacking them in order gives you the cleanest data backed route. If your early game snowballs you can flex into offensive tier 3 and tier 4 items, otherwise the defensive options listed in the items tab hold the lead instead of forcing it.
Warden is holding a 52.0% win rate this patch and ranks in the A tier across the full hero pool. Over the last few weeks that number has stayed flat, so Warden is neither rising nor fading right now. That makes Warden a safe ranked pick right now without being the first choice in draft.
Warden loses lane weight against Infernus (-1.5% win rate delta), Bebop (-0.6% win rate delta), and Calico (-0.6% win rate delta). These aren't feelings, they are negative win rate deltas drawn from ranked matches with at least 50 head to head samples. When any of these show up on the enemy team, lean on the synergy picks listed below and delay your power spike items so you can survive the bad matchup into mid game.
Warden pairs strongest with Dynamo (+4.0% win rate delta) and Seven (+3.5% win rate delta). Both partners cover holes in Warden's kit that the worst matchups above exploit, which is why the duo win rates stay well above the hero's solo baseline. If you're queueing with a friend, these are the safest picks to lock alongside Warden.
Every patch that touched Warden, with the real win rate shift afterward.
Bullet growth per boon reduced from 0.44 to 0.38 · +26 more
Bullet damage growth reduced from 0.47 to 0.44 · +1 more
Bullet damage increased from 16.2 to 16.6 · +5 more
Base Sprint speed reduced from 2.5 to 2 · +2 more
Bullet base damage reduced from 17 to 15 · +3 more
Base bullet damage reduced from 17.6 to 17