Win Rate
W:L 1.0250.5%
1.2MW / 1.1ML
Pick Rate
0.8%
of weapon purchases
Matches
2.3M
tracked sample
Slot Rank
#23
of 53 weapon items
Unique Players
457.5K
distinct buyers
Max Ammo
100%
Weapon Damage
14%
When this item is typically bought
Avg Buy
13:31min
Game Progress
36%
Avg Sell
42:10min
Held For
~28:38min
Keep digging with the rest of the Deadlock meta: full item tier list, in-game shop layout, community builds, hero tier list and the patch behind this win rate.
Pick share & win rate by purchase minute
Net worth at purchase · pick share & win rate
Performance across skill brackets
Patch-to-patch performance
Eternus mains of heroes that build this item
Most-favorited published builds featuring this item
Data-driven analysis
Titanic Magazine delivers 14% weapon damage and 100% max ammo. These bonuses determine which heroes and builds below actually benefit from the slot, and why the win rates on certain heroes skew so far above or below the item's average.
Titanic Magazine performs strongest on Graves (53.7% WR across 36,787 games), Victor (53.6% WR across 30,437 games), and Ivy (53.4% WR across 307,960 games). These heroes convert the item's stat bonuses into real win rate gains, usually because their kit scales linearly with the stats the item provides. If you play one of these heroes, this item belongs in your core build.
In terms of raw pickup volume, Titanic Magazine shows up most on Infernus (494,023 games), Warden (386,286 games), and Ivy (307,960 games). High pickup does not always mean high performance, so cross reference this list with the best heroes card above before blindly copying a build.
Titanic Magazine requires Extended Magazine as components, with a combined component cost of 800 souls before you factor in the upgrade fee.
Titanic Magazine sits at a 50.5% win rate and has barely moved over the last few weeks, which means the item is at its steady state pick rate in the current patch.
Titanic Magazine peaks in the Eternus bracket at 55.1% and drops to 50.4% in Seeker. The 4.7 percentage point gap suggests the item rewards coordination or mechanical execution that only higher ranks consistently deliver.