Win Rate
W:L 0.9949.7%
787.5KW / 797.0KL
Pick Rate
0.6%
of weapon purchases
Matches
1.6M
tracked sample
Slot Rank
#39
of 53 weapon items
Unique Players
359.1K
distinct buyers
Cooldown
25s
Max Ammo
20%
Time Frame
3.5s
Weapon Damage
10%
When this item is typically bought
Avg Buy
16:38min
Game Progress
44%
Avg Sell
41:09min
Held For
~24:31min
Keep digging with the rest of the Deadlock meta: full item tier list, in-game shop layout, community builds, hero tier list and the patch behind this win rate.
Pick share & win rate by purchase minute
Net worth at purchase · pick share & win rate
Performance across skill brackets
Patch-to-patch performance
Two-week win rate before vs after each patch
Data-driven analysis
Recharging Rush delivers 20% max ammo, 10% weapon damage, and 25s cooldown. These bonuses determine which heroes and builds below actually benefit from the slot, and why the win rates on certain heroes skew so far above or below the item's average.
Recharging Rush is a base tier purchase with no prerequisites, so you can buy it directly from the shop without stacking components first.
Recharging Rush sits at a 49.7% win rate and has barely moved over the last few weeks, which means the item is at its steady state pick rate in the current patch.
Recharging Rush peaks in the Eternus bracket at 50.8% and drops to 49.7% in Initiate. The 1.1 percentage point gap suggests the item rewards coordination or mechanical execution that only higher ranks consistently deliver.