
1600Souls
#21 of 53 Weapon items by win rateActive Reload is a Deadlock tier 2 weapon item. At a 1600 souls cost, it sits in the lane snowball bracket of the shop. Active Reload currently posts a 51.2% win rate in 1,191,268 matches, picked in 0.4% of games where it was an option. Across tracked matches this patch it ranks #21 of 53 weapon items by win rate. While reloading, pressing Reload during the highlighted portion will instantly finish your reload and grant you Fire Rate, Bullet Lifesteal and Move Speed.
Win Rate
51.2%
Pick Rate
0.4%
Matches
1.2M
W / L
610.5K/580.8K
Unique Players
341.1K
When this item is typically bought during a match
Avg Buy
10:00 min
Game Progress
28%
Avg Sell
38:30 min
Held For
~28:30 min
Keep digging with the rest of the Deadlock meta: full item tier list, in-game shop layout, community builds, hero tier list and the patch behind this win rate.
Active Reload delivers 20% max ammo, 12s cooldown, and 7s duration. These bonuses determine which heroes and builds below actually benefit from the slot, and why the win rates on certain heroes skew so far above or below the item's average.
Active Reload performs strongest on Ivy (53.8% WR across 93,266 games), Haze (53.6% WR across 525,061 games), and Seven (53.1% WR across 12,494 games). These heroes convert the item's stat bonuses into real win rate gains, usually because their kit scales linearly with the stats the item provides. If you play one of these heroes, this item belongs in your core build.
In terms of raw pickup volume, Active Reload shows up most on Haze (525,061 games), Graves (239,256 games), and Ivy (93,266 games). High pickup does not always mean high performance, so cross reference this list with the best heroes card above before blindly copying a build.
Active Reload is a base tier purchase with no prerequisites, so you can buy it directly from the shop without stacking components first.
Active Reload's win rate has climbed by about 0.8 percentage points over the last few weeks, now sitting at 51.2%. This is the kind of signal that precedes a balance patch nerf, so lock it into builds while it's still live.
Active Reload peaks in the Arcanist bracket at 51.3% and drops to 49.0% in Eternus. The 2.4 percentage point gap suggests the item rewards coordination or mechanical execution that only higher ranks consistently deliver.