
1600Souls
#14 of 53 Weapon items by win rateWeakening Headshot is a Deadlock tier 2 weapon item. At a 1600 souls cost, it sits in the lane snowball bracket of the shop. Weakening Headshot currently posts a 52.9% win rate in 666,826 matches, picked in 0.2% of games where it was an option. Across tracked matches this patch it ranks #14 of 53 weapon items by win rate. Landing a Headshot on Heroes reduces their Bullet Resist.
Win Rate
52.9%
Pick Rate
0.2%
Matches
666.8K
W / L
352.6K/314.2K
Unique Players
227.2K
When this item is typically bought during a match
Avg Buy
23:47 min
Game Progress
62%
Avg Sell
31:58 min
Held For
~8:10 min
Keep digging with the rest of the Deadlock meta: full item tier list, in-game shop layout, community builds, hero tier list and the patch behind this win rate.
Weakening Headshot delivers 60 bonus health and 12s debuff duration. These bonuses determine which heroes and builds below actually benefit from the slot, and why the win rates on certain heroes skew so far above or below the item's average.
Weakening Headshot performs strongest on Dynamo (61.3% WR across 16,729 games), Infernus (59.5% WR across 8,786 games), and Lash (58.4% WR across 28,878 games). These heroes convert the item's stat bonuses into real win rate gains, usually because their kit scales linearly with the stats the item provides. If you play one of these heroes, this item belongs in your core build.
In terms of raw pickup volume, Weakening Headshot shows up most on Paradox (118,477 games), Haze (95,511 games), and Bebop (44,382 games). High pickup does not always mean high performance, so cross reference this list with the best heroes card above before blindly copying a build.
Weakening Headshot is a base tier purchase with no prerequisites, so you can buy it directly from the shop without stacking components first. Weakening Headshot upgrades into Crippling Headshot, so picking it early sets up a direct path into a late game power spike instead of locking in a dead end purchase.
Weakening Headshot sits at a 52.9% win rate and has barely moved over the last few weeks, which means the item is at its steady state pick rate in the current patch.
Weakening Headshot peaks in the Ascendant bracket at 54.5% and drops to 52.9% in Initiate. The 1.6 percentage point gap suggests the item rewards coordination or mechanical execution that only higher ranks consistently deliver.