Win Rate
W:L 0.8646.3%
260.3KW / 302.5KL
Pick Rate
0.2%
of vitality purchases
Matches
562.8K
tracked sample
Slot Rank
#52
of 54 vitality items
Unique Players
235.8K
distinct buyers
Bullet Resist
30%
Out of Combat Regen
3
When this item is typically bought
Avg Buy
30:04min
Game Progress
73%
Avg Sell
38:47min
Held For
~8:43min
Keep digging with the rest of the Deadlock meta: full item tier list, in-game shop layout, community builds, hero tier list and the patch behind this win rate.
Pick share & win rate by purchase minute
Net worth at purchase · pick share & win rate
Performance across skill brackets
Patch-to-patch performance
Eternus mains of heroes that build this item
Most-favorited published builds featuring this item
Data-driven analysis
Bullet Resilience delivers 3 out of combat regen and 30% bullet resist. These bonuses determine which heroes and builds below actually benefit from the slot, and why the win rates on certain heroes skew so far above or below the item's average.
Bullet Resilience performs strongest on Victor (51.0% WR across 33,702 games), Lady Geist (49.2% WR across 16,704 games), and Kelvin (49.2% WR across 12,195 games). These heroes convert the item's stat bonuses into real win rate gains, usually because their kit scales linearly with the stats the item provides. If you play one of these heroes, this item belongs in your core build.
In terms of raw pickup volume, Bullet Resilience shows up most on Shiv (66,544 games), Bebop (36,618 games), and Abrams (36,529 games). High pickup does not always mean high performance, so cross reference this list with the best heroes card above before blindly copying a build.
Bullet Resilience is a base tier purchase with no prerequisites, so you can buy it directly from the shop without stacking components first.
Bullet Resilience sits at a 46.3% win rate and has barely moved over the last few weeks, which means the item is at its steady state pick rate in the current patch.
Bullet Resilience peaks in the Eternus bracket at 58.3% and drops to 46.2% in Seeker. The 12.2 percentage point gap suggests the item rewards coordination or mechanical execution that only higher ranks consistently deliver.