
3200Souls
#50 of 53 Vitality items by win rateBullet Resilience is a Deadlock tier 3 vitality item. At a 3200 souls cost, it sits in the mid game bracket of the shop. Bullet Resilience currently posts a 45.5% win rate in 1,018,624 matches, picked in 0.3% of games where it was an option. Across tracked matches this patch it ranks #50 of 53 vitality items by win rate. When below 50% health, gain additional Bullet Resist.
Win Rate
45.5%
Pick Rate
0.3%
Matches
1.0M
W / L
463.9K/554.8K
Unique Players
353.1K
When this item is typically bought during a match
Avg Buy
28:38 min
Game Progress
72%
Avg Sell
36:24 min
Held For
~7:45 min
Keep digging with the rest of the Deadlock meta: full item tier list, in-game shop layout, community builds, hero tier list and the patch behind this win rate.
Bullet Resilience delivers 3 out of combat regen and 30% bullet resist. These bonuses determine which heroes and builds below actually benefit from the slot, and why the win rates on certain heroes skew so far above or below the item's average.
Bullet Resilience performs strongest on Dynamo (52.3% WR across 73,593 games), Infernus (50.5% WR across 47,037 games), and Victor (48.4% WR across 35,702 games). These heroes convert the item's stat bonuses into real win rate gains, usually because their kit scales linearly with the stats the item provides. If you play one of these heroes, this item belongs in your core build.
In terms of raw pickup volume, Bullet Resilience shows up most on Shiv (101,204 games), Dynamo (73,593 games), and Abrams (66,915 games). High pickup does not always mean high performance, so cross reference this list with the best heroes card above before blindly copying a build.
Bullet Resilience is a base tier purchase with no prerequisites, so you can buy it directly from the shop without stacking components first.
Bullet Resilience sits at a 45.5% win rate and has barely moved over the last few weeks, which means the item is at its steady state pick rate in the current patch.
Bullet Resilience peaks in the Eternus bracket at 49.7% and drops to 45.3% in Alchemist. The 4.4 percentage point gap suggests the item rewards coordination or mechanical execution that only higher ranks consistently deliver.