
6400Souls
#4 of 49 Spirit items by win rateMystic Reverb is a Deadlock tier 4 spirit item. At a 6400 souls cost, it sits in the late game power spike bracket of the shop. Mystic Reverb currently posts a 57.6% win rate in 1,821,144 matches, picked in 0.6% of games where it was an option. Across tracked matches this patch it ranks #4 of 49 spirit items by win rate.
Win Rate
57.6%
Pick Rate
0.6%
Matches
1.8M
W / L
1.0M/771.3K
Unique Players
400.3K
When this item is typically bought during a match
Avg Buy
29:52 min
Game Progress
74%
Avg Sell
37:03 min
Held For
~7:10 min
Keep digging with the rest of the Deadlock meta: full item tier list, in-game shop layout, community builds, hero tier list and the patch behind this win rate.
Mystic Reverb delivers 8% spirit lifesteal, 16mm radius, and 3s delay duration. These bonuses determine which heroes and builds below actually benefit from the slot, and why the win rates on certain heroes skew so far above or below the item's average.
Mystic Reverb performs strongest on Victor (67.7% WR across 23,202 games), Kelvin (64.5% WR across 33,441 games), and Dynamo (62.0% WR across 248,633 games). These heroes convert the item's stat bonuses into real win rate gains, usually because their kit scales linearly with the stats the item provides. If you play one of these heroes, this item belongs in your core build.
In terms of raw pickup volume, Mystic Reverb shows up most on Dynamo (248,633 games), Yamato (244,305 games), and Shiv (182,036 games). High pickup does not always mean high performance, so cross reference this list with the best heroes card above before blindly copying a build.
Mystic Reverb is a base tier purchase with no prerequisites, so you can buy it directly from the shop without stacking components first.
Mystic Reverb sits at a 57.6% win rate and has barely moved over the last few weeks, which means the item is at its steady state pick rate in the current patch.
Mystic Reverb peaks in the Eternus bracket at 59.7% and drops to 57.6% in Seeker. The 2.0 percentage point gap suggests the item rewards coordination or mechanical execution that only higher ranks consistently deliver.