Win Rate
W:L 1.0250.5%
859.5KW / 841.5KL
Pick Rate
0.6%
of vitality purchases
Matches
1.7M
tracked sample
Slot Rank
#33
of 54 vitality items
Unique Players
401.8K
distinct buyers
Cooldown
55s
Duration
10s
Out of Combat Regen
1.0
When this item is typically bought
Avg Buy
20:55min
Game Progress
55%
Avg Sell
32:22min
Held For
~11:26min
Keep digging with the rest of the Deadlock meta: full item tier list, in-game shop layout, community builds, hero tier list and the patch behind this win rate.
Pick share & win rate by purchase minute
Net worth at purchase · pick share & win rate
Performance across skill brackets
Patch-to-patch performance
Two-week win rate before vs after each patch
05-22-2026
Jun 12 · 978.2K matches
Minor Update - 06-11-2026
Jun 11 · 978.2K matches
Minor Update - 06-04-2026
Jun 4 · 1.4M matches
Minor Update - 05-31-2026
May 31 · 1.4M matches
Minor Update - 05-28-2026
May 28 · 1.5M matches
Eternus mains of heroes that build this item
Most-favorited published builds featuring this item
T.TV/BurgerCat's | Electricity Storm[6/18 Updated]
Seven build · v201
Ball Out with Seven
Seven build · v139
SUPER ULT SEVEN - SHMUCK
Seven build · v75
Natan's ZapzapPewpew
Seven build · v205
Billy - Bruiser-Crowd Control [64% WR] [tracklock.gg]
Billy build · v1179
twitch.tv/togetherdl
Billy build · v113
Data-driven analysis
Reactive Barrier delivers 1.0 out of combat regen, 55s cooldown, and 10s duration. These bonuses determine which heroes and builds below actually benefit from the slot, and why the win rates on certain heroes skew so far above or below the item's average.
Reactive Barrier performs strongest on Seven (59.7% WR across 112,518 games), Graves (56.6% WR across 66,062 games), and McGinnis (56.5% WR across 37,014 games). These heroes convert the item's stat bonuses into real win rate gains, usually because their kit scales linearly with the stats the item provides. If you play one of these heroes, this item belongs in your core build.
In terms of raw pickup volume, Reactive Barrier shows up most on Seven (112,518 games), Yamato (111,337 games), and Billy (96,599 games). High pickup does not always mean high performance, so cross reference this list with the best heroes card above before blindly copying a build.
Reactive Barrier requires Grit as components, with a combined component cost of 800 souls before you factor in the upgrade fee. Reactive Barrier upgrades into Indomitable, so picking it early sets up a direct path into a late game power spike instead of locking in a dead end purchase.
Reactive Barrier sits at a 50.5% win rate and has barely moved over the last few weeks, which means the item is at its steady state pick rate in the current patch.
Reactive Barrier peaks in the Eternus bracket at 52.2% and drops to 50.5% in Initiate. The 1.7 percentage point gap suggests the item rewards coordination or mechanical execution that only higher ranks consistently deliver.