
1600Souls
#27 of 53 Vitality items by win rateRestorative Locket is a Deadlock tier 2 vitality item. At a 1600 souls cost, it sits in the lane snowball bracket of the shop. Restorative Locket currently posts a 50.9% win rate in 902,757 matches, picked in 0.3% of games where it was an option. Across tracked matches this patch it ranks #27 of 53 vitality items by win rate.
Win Rate
50.9%
Pick Rate
0.3%
Matches
902.8K
W / L
459.6K/443.1K
Unique Players
239.0K
When this item is typically bought during a match
Avg Buy
12:58 min
Game Progress
37%
Avg Sell
35:27 min
Held For
~22:28 min
Keep digging with the rest of the Deadlock meta: full item tier list, in-game shop layout, community builds, hero tier list and the patch behind this win rate.
Restorative Locket delivers 10% spirit resist, 20s cooldown, and 25 max stacks. These bonuses determine which heroes and builds below actually benefit from the slot, and why the win rates on certain heroes skew so far above or below the item's average.
Restorative Locket performs strongest on Infernus (59.1% WR across 18,393 games), Seven (56.0% WR across 1,453 games), and Dynamo (55.7% WR across 4,177 games). These heroes convert the item's stat bonuses into real win rate gains, usually because their kit scales linearly with the stats the item provides. If you play one of these heroes, this item belongs in your core build.
In terms of raw pickup volume, Restorative Locket shows up most on Mina (133,116 games), Shiv (114,009 games), and Apollo (82,884 games). High pickup does not always mean high performance, so cross reference this list with the best heroes card above before blindly copying a build.
Restorative Locket is a base tier purchase with no prerequisites, so you can buy it directly from the shop without stacking components first.
Restorative Locket's win rate has climbed by about 0.6 percentage points over the last few weeks, now sitting at 50.9%. This is the kind of signal that precedes a balance patch nerf, so lock it into builds while it's still live.
Restorative Locket peaks in the Eternus bracket at 52.0% and drops to 50.9% in Initiate. The 1.1 percentage point gap suggests the item rewards coordination or mechanical execution that only higher ranks consistently deliver.