
6400Souls
#27 of 53 Vitality items by win ratePlated Armor is a Deadlock tier 4 vitality item. At a 6400 souls cost, it sits in the late game power spike bracket of the shop. Plated Armor currently posts a 50.9% win rate in 558,980 matches, picked in 0.2% of games where it was an option. Across tracked matches this patch it ranks #27 of 53 vitality items by win rate. Gain a chance to either deflect incoming bullets, preventing all weapon damage or prevent all on-hit effects from bullets.
Win Rate
50.9%
Pick Rate
0.2%
Matches
559.0K
W / L
284.3K/274.7K
Unique Players
229.2K
When this item is typically bought during a match
Avg Buy
36:23 min
Game Progress
83%
Avg Sell
39:28 min
Held For
~3:04 min
Keep digging with the rest of the Deadlock meta: full item tier list, in-game shop layout, community builds, hero tier list and the patch behind this win rate.
Plated Armor delivers 130 bonus health. These bonuses determine which heroes and builds below actually benefit from the slot, and why the win rates on certain heroes skew so far above or below the item's average.
Plated Armor performs strongest on Victor (56.9% WR across 22,271 games), Dynamo (56.0% WR across 26,616 games), and Abrams (54.9% WR across 34,648 games). These heroes convert the item's stat bonuses into real win rate gains, usually because their kit scales linearly with the stats the item provides. If you play one of these heroes, this item belongs in your core build.
In terms of raw pickup volume, Plated Armor shows up most on Shiv (37,589 games), Abrams (34,648 games), and Silver (28,684 games). High pickup does not always mean high performance, so cross reference this list with the best heroes card above before blindly copying a build.
Plated Armor is a base tier purchase with no prerequisites, so you can buy it directly from the shop without stacking components first.
Plated Armor's win rate has slipped by about 0.6 percentage points over the last few weeks, now sitting at 50.9%. Something in the meta is punishing this item right now, worth reviewing the matchups before forcing it into your next build.
Plated Armor peaks in the Eternus bracket at 58.2% and drops to 50.8% in Seeker. The 7.4 percentage point gap suggests the item rewards coordination or mechanical execution that only higher ranks consistently deliver.