
1600Souls
#15 of 53 Weapon items by win rateFleetfoot is a Deadlock tier 2 weapon item. At a 1600 souls cost, it sits in the lane snowball bracket of the shop. Fleetfoot currently posts a 52.9% win rate in 1,189,379 matches, picked in 0.4% of games where it was an option. Across tracked matches this patch it ranks #15 of 53 weapon items by win rate.
Win Rate
52.9%
Pick Rate
0.4%
Matches
1.2M
W / L
628.7K/560.7K
Unique Players
326.7K
When this item is typically bought during a match
Avg Buy
18:09 min
Game Progress
50%
Avg Sell
37:44 min
Held For
~19:35 min
Keep digging with the rest of the Deadlock meta: full item tier list, in-game shop layout, community builds, hero tier list and the patch behind this win rate.
Fleetfoot delivers 35% slide distance, 6% bullet resist, and 5s duration. These bonuses determine which heroes and builds below actually benefit from the slot, and why the win rates on certain heroes skew so far above or below the item's average.
Fleetfoot performs strongest on Seven (59.9% WR across 158,738 games), Dynamo (56.3% WR across 7,897 games), and Haze (53.7% WR across 25,234 games). These heroes convert the item's stat bonuses into real win rate gains, usually because their kit scales linearly with the stats the item provides. If you play one of these heroes, this item belongs in your core build.
In terms of raw pickup volume, Fleetfoot shows up most on Drifter (178,740 games), Warden (166,233 games), and Seven (158,738 games). High pickup does not always mean high performance, so cross reference this list with the best heroes card above before blindly copying a build.
Fleetfoot is a base tier purchase with no prerequisites, so you can buy it directly from the shop without stacking components first.
Fleetfoot sits at a 52.9% win rate and has barely moved over the last few weeks, which means the item is at its steady state pick rate in the current patch.
Fleetfoot peaks in the Oracle bracket at 53.4% and drops to 52.3% in Eternus. The 1.1 percentage point gap suggests the item rewards coordination or mechanical execution that only higher ranks consistently deliver.