Win Rate
W:L 1.0050.0%
317.9KW / 318.0KL
Pick Rate
0.2%
of weapon purchases
Matches
635.9K
tracked sample
Slot Rank
#29
of 53 weapon items
Unique Players
216.7K
distinct buyers
Duration
20s
Non-Hero Stack Limit
8
Non-Hero Weapon Damage
5%
When this item is typically bought
Avg Buy
24:08min
Game Progress
62%
Avg Sell
44:05min
Held For
~19:56min
Keep digging with the rest of the Deadlock meta: full item tier list, in-game shop layout, community builds, hero tier list and the patch behind this win rate.
Pick share & win rate by purchase minute
Net worth at purchase · pick share & win rate
Performance across skill brackets
Patch-to-patch performance
Eternus mains of heroes that build this item
Most-favorited published builds featuring this item
Concerns of The Deep? I'm Punchin'
Viscous build · v258
Concerns of The Deep? I'm Goopin'
Viscous build · v211
Ball Out with Seven
Seven build · v156
CATHOLIC DADDY BUILD
Venator build · v243
TOP 1 PRIEST NA - SHMUCK
Venator build · v114
SUPER ULT SEVEN - SHMUCK
Seven build · v93
Data-driven analysis
Ballistic Enchantment delivers 20s duration, 5% non-hero weapon damage, and 8 non-hero stack limit. These bonuses determine which heroes and builds below actually benefit from the slot, and why the win rates on certain heroes skew so far above or below the item's average.
Ballistic Enchantment performs strongest on Victor (56.7% WR across 31,147 games), Seven (54.8% WR across 64,230 games), and Paige (53.9% WR across 4,373 games). These heroes convert the item's stat bonuses into real win rate gains, usually because their kit scales linearly with the stats the item provides. If you play one of these heroes, this item belongs in your core build.
In terms of raw pickup volume, Ballistic Enchantment shows up most on Venator (142,120 games), Viscous (126,083 games), and Seven (64,230 games). High pickup does not always mean high performance, so cross reference this list with the best heroes card above before blindly copying a build.
Ballistic Enchantment requires Mystic Expansion as components, with a combined component cost of 800 souls before you factor in the upgrade fee.
Ballistic Enchantment sits at a 50.0% win rate and has barely moved over the last few weeks, which means the item is at its steady state pick rate in the current patch.
Ballistic Enchantment peaks in the Acolyte bracket at 50.3% and drops to 41.2% in Eternus. The 9.2 percentage point gap suggests the item rewards coordination or mechanical execution that only higher ranks consistently deliver.