
3200Souls
#16 of 53 Weapon items by win rateHeroic Aura is a Deadlock tier 3 weapon item. At a 3200 souls cost, it sits in the mid game bracket of the shop. Heroic Aura currently posts a 52.5% win rate in 358,413 matches, picked in 0.1% of games where it was an option. Across tracked matches this patch it ranks #16 of 53 weapon items by win rate. Provides Bullet Resist to nearby friendly units.
Win Rate
52.5%
Pick Rate
0.1%
Matches
358.4K
W / L
188.1K/170.3K
Unique Players
135.6K
When this item is typically bought during a match
Avg Buy
22:39 min
Game Progress
60%
Avg Sell
37:08 min
Held For
~14:28 min
Keep digging with the rest of the Deadlock meta: full item tier list, in-game shop layout, community builds, hero tier list and the patch behind this win rate.
Heroic Aura delivers 1.5mm sprint speed, 30mm radius, and 30mm active radius. These bonuses determine which heroes and builds below actually benefit from the slot, and why the win rates on certain heroes skew so far above or below the item's average.
Heroic Aura performs strongest on Wraith (60.9% WR across 138 games), Dynamo (57.9% WR across 10,020 games), and Seven (57.0% WR across 284 games). These heroes convert the item's stat bonuses into real win rate gains, usually because their kit scales linearly with the stats the item provides. If you play one of these heroes, this item belongs in your core build.
In terms of raw pickup volume, Heroic Aura shows up most on Graves (105,347 games), McGinnis (76,875 games), and Billy (54,519 games). High pickup does not always mean high performance, so cross reference this list with the best heroes card above before blindly copying a build.
Heroic Aura is a base tier purchase with no prerequisites, so you can buy it directly from the shop without stacking components first.
Heroic Aura sits at a 52.5% win rate and has barely moved over the last few weeks, which means the item is at its steady state pick rate in the current patch.
Heroic Aura peaks in the Eternus bracket at 56.1% and drops to 52.5% in Initiate. The 3.6 percentage point gap suggests the item rewards coordination or mechanical execution that only higher ranks consistently deliver.