GENERAL INFO:
The goal of this build is to waste as much of the enemy's time as possible. You need to be an enticing target constantly, but not in a way that gets you killed all the time. To that end, echo-cube and e-shift juggling into leap-escapes is the play. Use your first cube fairly early while getting jumped. Try to stall out a few seconds once it pops via your healthbar, then pop e-shift. By the time e-shift is up, ideally, the cube is back. Then after that cube, stall if you can, but pop echo into another cube early enough that you definitely don't die. Then, use the extended duration of your cube to let leap's damage cooldown come off, and leap away to safety. Even if they keep chasing you, by the time any of them catch you, you should have more resources to burn. Use ball as a last resort also, and you can beam heal yourself in ball on the way out.0 items