Build ID: 523183 - copy and import it in the Deadlock shop
Description
Your gonna try to hit your Carbine (3) every time you can, throw your Grenade (1) on the minion wave or in the middle of the fight, always save one Wall (2) to put right before Switching (4) with the enemy.
The dream combo would be 3, 2, 4, 1. 3 first so your carbine loads while you ult, 2 to make them silenced after your ult, and 1 to help with the DMG output.
Also, in case you didn't know, when your ult (4) is max level, you switch places with all enemies within 7m of the enemy hit.
Updated 03/11/26
DamageFor New Players
Skill Path
Recommended ability leveling order for this build
Pulse Grenade
◆
1
3
5
Time Wall
◆
1
3
5
Kinetic Carbine
◆
1
3
5
Paradoxical Swap
◆
1
3
5
Early Core
Lane phase items to help you farm and keep you alive8 items
Active
OptionalSituational items3 items
Late Core
Late lane phase scalable items to make you strong later on7 items
Utility
OptionalAlso situacional4 items
After Lane Phase
Lots of team/objective fights at this point 6 items
Shield/Resistence
OptionalThings to save you5 items
Late/End Game
OptionalYou don't even need this do you? But why not...9 items