this goes from easiest to hardest walkers to push, and remember to have your kit ready before running in there. yellow walker is BYFAR the easiest to backdoor, push and escape from as the Big Clair. first mantle or cornerboost from the zipline building with the T2 farm, then place your assistant on the top where it can view the walker. jump down and start sending bolts, i didnt mention but place the assistant on the top building with the out of bounds spikes, right in front of the walker. anyways once they start punishing , you have 5 different methods of escaping. by far the most in terms of pushing walkers, you can mantle and move to the crane on your right, escape towards the left by the item buffs, or escape into the teleport and finally just jump down into the t2 and leave under. 8/10 in terms of escaping. blue walker has 3 forms of placing your assistant, all there on height, so just look around you and think. youll definitely see the spots im tralking about. after swapping with your assistant you have literally so many ways of escaping, whether its from behind the walker or by the airvents. doesnt mean youll escape for free as some chracters can chase and punish you really hard as to the yellow walker. finally with the green walker its pretty easy to push and leave, this time you only have 2 assistant set ups, one on the ledge infront of the walker and one by the zipline up with that little bridge, the latter being the safest and easiest. it is a little close for comfort but that comes with 5 forms of exits, 2 from height where the t2 is, 1 airvent, and 3 on floor. im ngl i cant count so just ignore that i said 5 instead of 6. i rate this one 5/10 since you get punished pretty easily by the faster characters like calico, lash or apollo. if you leave just as they show up you wont have anything to woory about. other than that just play good.
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