Game plan.
So first and foremost this is a melee build. I figured since Yamato's 2 lets her choose to be in melee range at any time then why not, you know? The game plan is mostly to buff melee damage early and mid, and then go all in on gun stuff late, so you can flying slash in, blow their head off with right click and then finish with melee. Try to mix up the order of right click and melee to confuse their parrying and note that activating colossus actually cancels your heavy melee so that's a good mixup as well. Egg is in there because it's funny and I like it, but it's mostly there so I can actually decide whether I want to stick with this build or not (I'll ususally switch if I just can't win the melee game, but lots of people tend to forget to parry later on) also it's just a smidge of early game spirit if you buy it first and a bunch of buffs and souls at 10-15 minutes. This build will struggle HARD to keep up with other melee brawlers and close range characters in lane (e.g. Abrams,Billy,Shiv), but I find it tends to keep up with them fairly well later on. TLDR: Buy your core stuff ealry and mid, get gun stuff later, press 2 and blow them up with right click and then cut their head off with melee.0 items