Bebop During Mid-Game
After the laning phase is done and you enter the mid-game, you should look to take advantage of your high movespeed with Veil Walker + Fleetfoot to initiate fights or jump people who are alone in any lane. Ideally, you should ask and work with your side-lane carries to jump the enemy team's side-lane carries to delay them from AFK'ing and becoming big and rich from waves and camps. Don't just appear out of nowhere; let your teammates know your intentions and communicate with them to make sure you have the best chance of killing someone or winning a small fight. It's good to look around blue, too, as there will be a lot of movement through blue as people roam to either side of the map. Regardless of where you look, let your team know and plan to jump people with them. As it will be a recurring theme with Bebop, he shines the most when you initiate a jumping with teammates and take advantage of outnumbering them while isolated. [-] You should also have Exploding Uppercut maxed out around this point, so take advantage ofyour ability to rehook to make it really difficult for people to run away after being caught out. Additionally, take advantage of how long your hook is at T2 and surprise them. Hide behind cover and try not to show on map so that the person you're targeting has as little time to react when they're clearing waves, doing camps, or getting Sinner's Sacrifices. You should, ideally, look to catch people alone as to take full advantage of items like Hunter's Aura to kill them faster and Weighted Shots/Slowing Hex to make it near impossible for them to run to a teammate or escape in general. [-] You won't always be able to catch people alone, so grabbing items such as Spirit Resilience, Veil Walker, and/or Dispel Magic can help you stay alive in prolonged team fights such as the Unstable Rift fights. With Spirit Resilience, you should have 30% resilience in both gun and spirit, so you'll be fairly hard to kill with the resists and lifegain from T3 Exploding Uppercut, Veil Walker, and and Siphon Bullets. You should be primarily looking to pick people of with help from your team and hook as a means of having a huge advantage in securing Mid-Boss. If you can't get these picks and get into a full team fight, your job then becomes eating important cooldowns and focusing on CC'ing the most important/fed person on their team to prevent them from playing them game.0 items