Use this build in-game
Build ID: 133489 - copy and import it in the Deadlock shop
~ spam your turrets everywhere. if people dont respect them, they die. push a lane and drop a couple turrets before you leave to keep it pushing, and to annoy anyone trying to push it back. drop as many as you can before you die as a little parting gift. use them as a security alert system while youre farming so you dont get jumped. they are your best lil buddies. they play the game for you. you love them. the enemies hate them ~ use your heal aura aggressively. the firerate boost from it and heroic aura passive makes your turrets into terrifying machine guns. it heals your turrets too! as soon as you max your heal aura, abuse the fact that you are infinitely harder to kill. with that and the lifesteal from your turrets, you can outheal pretty much anything less than an ult. you are a monster. enjoy. (oh and its good for your teammates too i guess lol) ~ your wall is great for getting away (its your only real way to), and saving your teammates too. but remember to use it aggressively to keep people from running away from You. if they underestimate you, and your little buddies eat their healthbar as a yummy snack, and they try to run away, stop them. punish them for their hubris. make them learn to respect you and fear you. you are mcginnis. the damage amp from it is real yummy too. dropping it right onto the back half of an objective is doubly useful, to keep defenders from shooting at you and for the damage amp. use it in lane to get a free minion wave and shove it. drop it in front of your own objective to defend it, alongside a bunch of turrets. the possibilities are endless, get creative! (but not TOO creative. dont grief your team. wall responsibly). max it second so you can interrupt ults with it. ruin haze's day ~ your ult isnt very useful in fights. its primary use is farming lvl 3 jungle camps immediately after lane to get lots of money and start snowballing. but if your tower is getting pushed very hard, you can ult from under it very safely (especially if you also have a healing aura and turrets down), and itll get them to fuck off. NEVER use it as a last ditch effort to survive, it does not work like that. it does not hit close range, so it is incredibly easy for them to get on top of you and kill you if you arent standing in a very defended position. dont be silly ~ if youre in a solo lane, skip right to the part where you use your heal aura aggressively for you and your turrets. if youre in a duo lane, play like youre a support hero. save your heal aura for both of you. use your healing rite on your teammate if they need it. focus on killing every trooper and confirming/denying as many orbs as possible. when you kill the guardian in your lane, gank the side lane that could use some help. kill that guardian, and then ult the lvl 3 camp thats there real fast. once all the guardians are dead, you are definitively no longer a support hero. start splitpushing. farm nearby jungle while shoving lanes. remember to steal enemy jungles! if you get to a walker and no ones around, go for it. you tear down walkers pretty quick solo, and youre very hard to contest 1v1, sometimes even 2v1, so just throw yourself at walkers for fun if you feel like it. if they dont send half their team to come stop you, you get it for free. if they do and you die for it, oh no, anyway. if a lane is pushing into your tower, go defend it. youre great at defending too! keep them from getting those flex slots, girl. whenever your ult is off cooldown, go eat a lvl 3 camp at the earliest possible convenience. once all walkers are down, try to stay around the middle of the map, so that you can help out in the inevitable team fights. if youre losing, back out so you can go defend your tower/base. if you win, get midboss, get some base guardians, maybe even a shrine or two, etc etc. you are mcginnis. you are strong. have fun :03
Recommended ability leveling order for this build