Kelvin -> Healbane, Silence Wave, Spirit Res, Unstoppable Lady Geist -> Silence Wave (when she is low health) Lash -> Counterspell, Unstoppable, Spellbreaker, Warpstone (move out of way of slam) McGinnis -> Monster Rounds (for turrets), Warp Stone (warp out of sight from ult), Spirit Res Mina -> Spirit Res, Knockdown, Slowing hex(bats): if she buys dispell, bait it out with stalkers mark or slowing hex, knockdown ult Mirage -> Dispell Magic, Spell Breaker (should be fine with dispell) Mo & Krill -> Indomitable (prevents ult), Siphon bullets, Spirit Res Paige -> Reactive Barrier/Indomitable prevents imobilize, everything is EASILY counterspellable, gun paige = rusted barrel/disarm Paradox -> Silence Wave (prevents ult), Warpstone (warp out of Line of Sight for kinetic Carbine and out of Bomb radius) Pocket -> Silence Wave (prevents suitcase, teleport, and affliction), Divine Barrier (for affliction) Rem -> Counterspell (for pillows and naptime), Slowing Hex (Prevent Tag-along), Healbane/inhibitor, monster rounds (laning) Seven -> Knockdown (ult), Dispell/Counterspell (stun), Indomitable (stun), Warpstone (out of electric balls/under cover (ult)) Shiv -> pray he sucks, Dispell (Knives), Spirit Shielding, Spell Breaker, Counterspell Silver -> Metal Skin, Plated Armor, slowing hex, rusted barrel/disarming hex Sinclair (You) -> Slowing hex (prevents teleport), Counterspell (Bolts/rabbit circle, and YOUR ult), reactive barrier/indomitable
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