Gameplan
OptionalTL;DR Use your early lane pressure to snowball the map. Before 10 minutes, play to take your lane's Guardian; Arcane Surge and Compress Cooldown let your ultimate secure it quickly. Once you have Veil Walker, shift from laning to roaming. Punish overextended enemies by using your two CC actives and Echo Shard on Grasping Hands, then convert successful picks into objectives with your ultimate and team. If no gank opportunities are available, keep your tempo high by clearing nearby jungle camps and catching waves until an opening appears. As the game goes longer, continue looking for catches when possible, but transition into a traditional late-game Spirit carry, prioritizing teamfights, and using your damage and utility to win fights.0 items