Build ID: 758037 - copy and import it in the Deadlock shop
Description
The most common build from 4532 above-Oracle ranked ladder games, these rates from the last 7 days (hero picked in 33.1% of matches): 1940 of them build this and win 54% against the hero's 53% overall.
Skill Path
Recommended ability leveling order for this build
카드 트릭
◆
1
3
5
투사 이동
◆
1
3
5
고속 연사
◆
1
3
5
염력
◆
1
3
5
Full build
1 - 29 min — 57% buy the first 8 in full, and each item after that is what most players who bought the ones above it take next18 items
Category 2
Full build is left to right, optionals are inline replacements, situationals, or counter buys around the time they're bought.0 items
Category 3
Camps opened with one ability — 57% vs 90% average0 items
Category 4
Camps taken without an ally — 79% vs 70% average0 items
Category 5
First camps — Small 3:08 · Medium 7:42 · Large 14:010 items
Category 6
First Sinner's — 9:02 · taken in 92% of games0 items
Category 7
High jungle — 1.9× average, ~22 camps a game0 items
Category 8
Jungle peaks 20–25 min — roster peaks at 100 items
Category 9
Lane creeps — 3.7/min vs 2.7 average0 items
Category 10
Melee hits that are on heroes — 3% vs 13% average0 items
Category 11
Melee swings — 2.0/min vs 2.6 average0 items
Category 12
Opens medium camps with Card Trick — 57%0 items
Category 13
Shots landed — 5.3× average0 items
Category 14
Shots landed on objectives — 8.0× average0 items
Category 15
Shots that hit a hero — 20% vs 29% average0 items
Category 16
Side-lane time without an ally — 56% vs 45% average0 items
Power Spikes
Tesla Bullets @ 11m
Enchanter's Emblem @ 13m
Mercurial Magnum @ 22m
Ricochet @ 23m
Spiritual Overflow @ 28m0 items
Core
1 min1 items
Extras
Optional2 items
Core
5 min1 items
Extras
Optional1 items
Core
7 - 13 min5 items
Category 26
Enchanter's Emblem
+
Swift Striker
or
Sprint Boots
+
Enduring Speed0 items
Extras
Optional7 items
or Swift Striker
Optional2 items
Core
17 min1 items
Extras
Optional1 items
Core
20 min1 items
Victor
Optional1 items
Core
22 - 24 min4 items
Lash/Pocket
Optional1 items
Extras
Optional2 items
Mo & Krill
Optional1 items
Core
28 min2 items
Extras
Optional1 items
Vyper/Haze
Optional1 items
Core
29 min1 items
Dynamo
Optional1 items
Dynamo/Seven
Optional1 items
Mo & Krill
Optional1 items
Extras
Optional1 items
Mina
Optional1 items
Victor
Optional2 items
Category 47
RATES are share of these 1940 games.0 items
Category 48
This hero vs the roster
—————————— Average 1.0×
—————————————— Lane creeps 1.4×
————————————————— Jungle camps 1.7×
———————————— Sinner’s 1.2×
—————————————— Denies 1.4×
———————————————————— Gun on heroes 2.4×
———————————————————— Objective shots 3.4×
————— Headshots 0.5×
——————— Melee landed 0.7×
—————————— Ability casts 1.0×
————————— Ults 0.9×
————— Item actives 0.5×
——————— Parries 0.7×
———————— Low-HP escapes 0.8×0 items
Category 49
What separates ranks
Slide-jump chains ■■■■■ 9.9× ↑
Zipline mount ■■□□□ 3.6× ↑
Wall jump ■□□□□ 2.7× ↑
Dash jumps ■□□□□ 2.2× ↑
Higher-ranked players · slide-jump chains 9.9× as often as Initiate.
All heroes, Initiate–Archon.0 items
Category 50
What Phantom+ Wraith players lean on
Melee on heroes ■□□□□ 0.3×
Ability 2 casts ■□□□□ 0.5×
Active item casts ■■□□□ 0.5×
Ability 1 casts ■■■■■ 1.6×
Against the Phantom+ roster average. 346 accounts.
Notably less melee on heroes than the roster.0 items
Category 51
Parries
Initiate ■■■□□
Arcanist ■■■■□
Archon ■■■■■
1.7× from Initiate to Archon · one of the steepest non-movement climbs measured.
All heroes, Initiate–Archon.0 items
Category 52
How Phantom+ players fight on this hero
Parries landed · 25% → 1.0× roster
Trade ratio · 1.20 ↑ 1.2× roster
Escapes low HP · 50% → 1.0× roster
Backline damage · 37% ↓ 0.9× roster
The outlier is trade ratio, 1.2× the roster.0 items
Category 53
Where the souls come from
Jungle ■■■■■
Troopers ■■■□□
Denies ■□□□□
Most of it is jungle; least is denies.
Against the roster, denies stands out at 1.6×.0 items