Early Game (buy egg only if enemy doesnt have agressive champs and sell around 15th min) (buy everything else tho)
Pick one for 4.8 spike
Optional
Mid Games (prio dmg fo beam then prio duration)
Late Game (get spirit burn if you need antiheal in your team//use infuser only when you have charges on beam and commit with team) (sell enchanters emblem if you ahve no slots) (REMEBER TO ALWAYS HAVE AROUND 30-40% RESISTS DEPENDING ON THEIR TEAMCOMP VERY IMPORTANT
Util (only against super aids characters silent for calico disarm for gun carries
Optional
buy if you need to survive hard carries//dispel magic for pocket/bebop/mirage// counterspell for hard ccs and ults like apollo or hard stuns like seven stun or any other predictable abilities // metal skin must have for haze and other gun carries
Optional
optional situational to deal with aids tanks or like unkillable carries surge of power on beam for more dmg and movement speed if needed